TRIP PLANNAR
Brief of Concept
Trip PlannAR brings AR flair to planning trips through plane tracking. The idea is to give the user a feel for the location as they are planning their journey by allowing them to access a 3D map of the area at their fingertips. This is so users can get acquainted with their potential destination in an interactive way. Possible travel activities and locations are separated into categories such as culture, food and beverage, and scenery. 3D graphics of the destination’s highlights will pop up along with fun facts about the selected. Users have the option of looking over each place and adding their preferred spots to their trip’s itinerary.
Project Role: UX/UI Designer
For this project, I had the pleasure of collaborating with my very talented co-UI/UX designer, Jeongmin. Together, we utilized a combination of Canva and Adobe Illustrator to bring our vision of Trip PlannAR alive.
Responsibilities include:
Spearheaded group trip to Greenwich for research and development
Finalized optimal itinerary route with 5 destinations to focus our Augmented Reality experience around using Google MyMaps
Designed map of Greenwich using proposed app colors in Mapbox before we migrated to WRLD as our map program to import to Unity
Created the initial app layout designs
Researched fun facts to include along with information of each destination
Creating UI elements such as buttons, instructions, destination categories in Canva to send to my collaborator who used Adobe Illustrator to be able to upload to Unity
Searched and designated audio clips for each screen interaction in the app
Launch screen mock up using Canva
Button icons using Canva
Categories menu screen mock up
2D mock up of the app including selected route
UI elements with color coded categories and information regarding each destination.
AR instructions for plane detection.
Upper photo: Map of Greenwich designed with Mapbox.
Lower photo: Greenwich location map with 5 sites.
User Journey
Project Role: Project Manager
Leadership | Coordination | Organization | Task Analysis | Communication |
Established and facilitated channels of communication between group members
Defined weekly goals and set schedules for development
Consolidated brainstorming sessions into actionable deliverables
Collaborated with my team to adjust goals as needed
Created our team Unity Plastic SCM account
Managed documentation of project progress
Reflections
Trip PlannAR as an augmented reality forward travel planning application has the capacity to expand beyond what we have accomplished during this project. The initial goal of our project was too big in scope so we decided to focus on the planning portion of a trip, before a traveler arrives at their destination. There is an entire realm of possibilities to be explored as to how the app can be utilized once the traveler is on the trip. I believe the work we have put into Trip PlannAR is just scratching the surface. Some challenges we faced with this project included realizing halfway through that the mapping program we were using did not have the capabilities we needed and having to pivot to a different one entirely. There were also technical issues with the integration of unity and the map. Much more research and resources are needed before the idea of Trip PlannAR can become a full fledged app.